![Input simulation does not work with SteamVR as default OpenXR runtime (MRTK3) · Issue #10633 · microsoft/MixedRealityToolkit-Unity · GitHub Input simulation does not work with SteamVR as default OpenXR runtime (MRTK3) · Issue #10633 · microsoft/MixedRealityToolkit-Unity · GitHub](https://user-images.githubusercontent.com/3580640/173131644-2ddbe3f7-8b9d-400c-bcd6-2eb6c4a5037c.png)
Input simulation does not work with SteamVR as default OpenXR runtime (MRTK3) · Issue #10633 · microsoft/MixedRealityToolkit-Unity · GitHub
![SteamVR crashes with the standard UE5 VR template app - CloudXR (VR and AR Streaming) - NVIDIA Developer Forums SteamVR crashes with the standard UE5 VR template app - CloudXR (VR and AR Streaming) - NVIDIA Developer Forums](https://global.discourse-cdn.com/nvidia/original/3X/9/9/995697dc35d341f5bd6d8d46cb1f730448327c6c.png)
SteamVR crashes with the standard UE5 VR template app - CloudXR (VR and AR Streaming) - NVIDIA Developer Forums
![SteamVR 1.16 - Now Fully Supports OpenXR (API allowing devs to build an application once and run natively on lots of supported hardware) | ResetEra SteamVR 1.16 - Now Fully Supports OpenXR (API allowing devs to build an application once and run natively on lots of supported hardware) | ResetEra](https://i.imgur.com/Wxxrq3g.png)
SteamVR 1.16 - Now Fully Supports OpenXR (API allowing devs to build an application once and run natively on lots of supported hardware) | ResetEra
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